- How to get started with CameraX - Examples of CameraX use cases H2: CameraX overview - Primary benefits of CameraX - CameraX concepts and features - Camera extensions and device compatibility H2: How to implement CameraX in your app - CameraX architecture and configuration options - How to implement a preview, image analysis, image capture, and video capture use cases - How to transform output and handle use case rotations H2: CameraX resources and tutorials - Links to official documentation, codelab, and code samples - Links to other useful resources and tutorials - Conclusion and call to action H3: FAQs - Five unique FAQs about CameraX Table 2: Article with HTML formatting What is CameraX and why you should use it
If you are developing an Android app that involves camera functionality, you might have encountered some challenges such as dealing with device-specific nuances, maintaining consistent camera behavior, and accessing advanced camera features. Fortunately, there is a Jetpack library that can help you overcome these challenges and make camera app development easier. It's called CameraX.
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In this article, you will learn what CameraX is, what are its primary benefits, how to get started with it, and what are some examples of CameraX use cases. You will also find some useful resources and tutorials that will help you learn more about CameraX and how to implement it in your app.
So, let's dive in!
CameraX overview
CameraX is a Jetpack library that provides a consistent, easy-to-use API that works across the vast majority of Android devices, with backward-compatibility to Android 5.0 (API level 21). It simplifies the complex task of camera app development by handling the underlying device-specific nuances for you.
CameraX emphasizes use cases, which allow you to focus on the task you need to get done instead of managing camera operations. Most common camera use cases are supported:
Preview: View an image on the display.
Image analysis: Access a buffer seamlessly for use in your algorithms, such as to pass to ML Kit.
Image capture: Save images.
Video capture: Save video and audio.
CameraX also has an optional Extensions API that allows you to access the same features and capabilities as a device's native camera app with as few as two lines of code. Extensions include bokeh (portrait), high dynamic range (HDR), night mode, and face retouching, all of which require device support.
The primary benefits of CameraX are:
Broad device compatibility: CameraX supports devices running Android 5.0 (API level 21) and higher, representing over 98% of existing Android devices.
Ease of use: CameraX provides a simple and intuitive API that lets you focus on your app logic instead of camera operations.
Consistency across devices: CameraX maintains consistent camera behavior across different devices and operating system versions by using an automated test lab that tests a variety of camera behaviors across a range of devices.
How to implement CameraX in your app
To implement CameraX in your app, you need to follow these steps:
Add the CameraX dependencies to your app's build.gradle file.
Create a PreviewView in your app's layout file to display the camera preview.
Create a ProcessCameraProvider instance to bind the lifecycle of your camera to the lifecycle owner within the app's process.
Create one or more UseCase instances for the camera functionality you want to implement (such as Preview, ImageAnalysis, ImageCapture, or VideoCapture).
Create a CameraSelector instance to specify which camera (such as front or back) you want to use.
Create a Executor instance to run tasks on a background thread.
Call bindToLifecycle() on the ProcessCameraProvider instance with the lifecycle owner, the CameraSelector instance, and the UseCase instances as parameters.
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CameraX resources and tutorials
If you want to learn more about CameraX and how to use it in your app, you can check out the following resources and tutorials:
Official documentation: The official documentation provides a comprehensive guide on how to use CameraX, including the architecture, configuration options, use cases, extensions, and best practices. You can also find the API reference and the list of lab-tested devices there. You can access the documentation [here](^1^).
Codelab: The codelab provides a hands-on tutorial on how to implement CameraX in your app. You will learn how to set up the dependencies, create a preview, capture an image, analyze an image, and apply camera extensions. You can access the codelab [here](
Code samples: The code samples provide multiple examples of how to use CameraX in different scenarios. You can find code samples for basic CameraX usage, advanced CameraX usage, video capture, ML Kit integration, camera extensions, and more. You can access the code samples [here](^2^).
Other resources and tutorials: There are also other useful resources and tutorials that can help you learn more about CameraX and how to use it in your app. Here are some of them:
We hope this article has given you a clear overview of what CameraX is and why you should use it in your app. CameraX is a powerful Jetpack library that simplifies camera app development by providing a consistent, easy-to-use API that works across most Android devices. It also supports common camera use cases and extensions that allow you to access advanced camera features.
If you are interested in trying out CameraX in your app, you can start by following the official documentation, the codelab, or the code samples. You can also check out the other resources and tutorials we have listed above for more information and guidance.
Happy coding!
FAQs
Here are some frequently asked questions about CameraX:
What is the difference between CameraX and Camera2?
CameraX is a Jetpack library that builds on top of the Camera2 API. It provides a simpler and more consistent API that works across most Android devices. It also handles device-specific nuances for you and supports common camera use cases and extensions.
How do I check if my device supports CameraX?
You can check if your device supports CameraX by using the DeviceFilter class. This class allows you to filter devices based on their level of support for CameraX. You can also check the list of lab-tested devices [here](
How do I check if my device supports a specific camera extension?
You can check if your device supports a specific camera extension by using the ExtensionsManager class. This class allows you to query the availability of extensions for a given camera device and use case.
How do I handle permissions for using CameraX?
You need to request the CAMERA permission at runtime before using CameraX. You may also need to request other permissions depending on your use case, such as WRITE Here is the continuation of the article:
EXTERNAL_STORAGE for saving images or videos, or RECORD_AUDIO for recording audio with video. You can use the ActivityCompat class to request permissions and handle the result.
How do I debug CameraX issues?
You can use the CameraXLogger class to enable logging for CameraX. This class allows you to set the logging level and the logging tag for CameraX. You can also use the CameraXConfig.Builder class to enable or disable error handling for CameraX.
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